Friday 12 March 2010

First Glimpse of Tyrannis

Well if you log into Singularity (Sisi) then you can see the first tasters of what the next release of EVE has in store for you; planetary interaction (dev blog).

Before I go any further I will digress slightly here and talk a little about CCP's last significant release; Dominion.  One of the intents of Dominion was to get more people out in to null sec by making things a little more interesting, which it possibly has done for the large alliances that already had a hold out there.  The reality was though that it was never (ever) going to get new takers due to cost, and capability requires (e.g. freighters in low sec for deploying infrastructure hubs, etc) and the last CSM minutes have confirmed this.  In fact as part of a fairly new alliance that would love to get sovereignty independently (without renting), dominion made it somewhat harder.  The best evidence available to back this up is the recent demise of Goonswarm; if Dominion has made null sec more open then we would of seen a great swathe of new alliances popping up all over the place and we haven't.

So anyway back to Tyrannis and planetary interaction.  The next step sees us now able to install a command module on a planet, build up a network of excavation / harvesting types modules along with processing plants to make nanite paste at present (though I have yet to find anything else but Nitrogen and Aluminium).  For more info on this there is a great EVE university vid up on you tube you can watch (click here to watch).  The set up in general is very simple and requires no additional skills, the planetary command centre is tiny (don't know about cost yet as everything on sisi costs 100isk) but is still no going to meet needs of the budding alliance looking for their own little 0.0 space.  The forum linked to this update (click here) is already alight with calls for skill requirements etc that are all about people protecting their own space rather than opening the game up and I am concerned that yet again there is little opportunity for us players that have been flying internet spaceships for around a year to really develop ourselves.  I would love some of you to correct me in this if I am wrong.

For me though new develops are always good this is definitely a drive towards the implementation of DUST514, and for those alliances that hold good space already this is another income source to bolster yet further their individual spaces.  At first I was rather excited by what I saw but the more I reflect on it I cannot at present see what most of us are going to get out of it.  Maybe that is just Mr Grumpy talking but we will see.

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